Wednesday, September 06, 2006

Image/ Text Sequences

1. In his paper “Modular Structure and Image/Text Sequences: Comics and Interactive Media”, George Legrady states: “Meaning in the interactive work is a result of the sequential selection of components that the viewer assembles in the viewing process. The viewer can then be considered as someone who actively constructs the narrative through the assembling of fragmented or modular information elements. The sequential sum of viewed selections becomes the narrative.” This approach to interactivity is reflected in his work Slippery Traces. Discuss how this approach to constructing a narrative changes the roles of the reader and the author in the process of narrative transmission.

Basically, I think that while part of authorship is conferred to the reader, the author still anchors most of the narrative. This can be somehow likened to the author providing the skeletal framework structure from which the reader fills up the meat himself. How ‘juicy’ the meat is depends almost entirely from the reader!

Well… might be a bad thing for both author and reader as the latter might slowly lose interest in trying to fill up the skeletal structure, especially if he or she is one whose mind is waiting for an input narrative - a clear discourse of content. As such, this reader might find him or her interest waning in getting through ‘Slippery Traces’ for example due to the heavy inferencing involved.

Some readers might not be keen on taking up this authorship.

… but if the reader is one who fills the gap pro-actively, it’s possible he or she might eventually ‘go off the tangent’ and break out of the author’s skeletal framework. Too juicy.. :P
Can an author ever become a reader of his own work? Why not? If I were (haha, I wish!) to create something like the puzzle-like comic strips like McCloud had, and re-create my works based on requests/feedback/ideas from the active readers, then in this sense, I sorta become the reader, and the readers, authors! So this is like a volleying of ideas where reader and author takes the ball alternatively.

2. Choose a set of 5-10 images that you feel form a narrative. If they are not digital images, scan them into the computer (there’s a scanner available in the USP multimedia lab). Arrange them in a linear sequence on your blog. You may or may not want to include text captions with each image.Bring a physical copy of your images to class on Thursday. We’ll be using them as part of an in-class exercise.


(From left to right, top to bottom row)



1. setting of narrative
2. people involved (some)
3. anticipation-player
4. anticipation2-audience
5. climax (sorry - from big stadium to high school bball court!!!)
6. victory -ends :)

Before i get sued...
Image1 from: http://www.owlnet.rice.edu/~dgersh/rockets.htm
Image2,4&5 source hyperlinked on images
Image3 &6 from:http://www.wcsn.com/sport/index.jsp?id=34006

3. Write about the narrative that your group has chosen for project Why have you chosen this work? How might you approach the task of re-configuring it as an interactive piece? Be prepared to discuss your group’s choice of work in class on Thursday.

Description: Basically, our group has chosen to splash our favourite (Ahem!) childhood fairytales, poems, and singalongs into a game using hypertext and Macromedia Flash.

Re-configuration to an interactive (sorry, Crawford!) piece: The user starts off in the forest-cum-woods land, where he can choose where he wanna venture into e.g. the castle or the London bridge (oh no, our map is not geographically sound! ..afterall there's the Neverland.. Neither does it make much sense – ah but that’s the fun bit!) after he has his character.

Everytime he has to complete a small task or mission wherever he ventures to collect some object from a particular fairytale scenario. The game ends when he dies or after he has successfully completed his mission *Endings yet to be revealed to avoid preliminary disappointment*

Why choose this work?: The original input was suggested by Holly, and we all concurred cos fairytales and the like are something that most of us can click with, and hence it would be (hopefully lah) user-friendly to the player. Of course, this would allow us to warp some details in the classic fairytales for surprise effects :P

Prepare to discuss your group’s choice of work: Oh yes we are! – sorta. :P


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